
Mainstream Adoption | Web3 Gaming and AI
Abdul Al Ali | Decasonic
Long Do | Anomaly
Max Kaufman | MomentumX Global
John Smedley | Distinct Possibility Studio

Session Video
This panel explored how Web3 gaming is evolving from speculative play-to-earn models to immersive, AI-enhanced ecosystems where players create, personalize, and monetize experiences at scale.
Panelists called out the failure of earlier NFT-based gaming to deliver fun or sustainability. John emphasized building for traditional gamers with real skill-based play. Long detailed how AI is powering game ops and development speed at Anomaly. Max spoke on UGC ecosystems and how AI is supercharging player creativity.


AI enables studios to iterate faster and personalize gameplay. Long shared that Anomaly uses AI agents as internal tools for ops and development, shipping one game per month. Max pointed to platforms like Remix that empower users to build and monetize games with no code. John argued that monetization should come from creativity, not speculation.
Focus on gameplay first—tokens second. Use AI to reduce time to market and empower player-driven content. Back studios that combine Web2 polish with Web3 incentives, especially those building tools for modularity and UGC monetization.






















